Druid Grove Map Baldur's Gate 3 (BG3)

May 2024 ยท 3 minute read

Emerald Grove Main Room

Now talk to Kagha about Save the Refugees.

Kagha NPC you will fail to work out an optimal solution, Kagha still wants to get rid of the refugees.

Quest Update Save the Refugees Druids Grove Quest - Return to Zevlor. Kagha wants us to make the tieflings leave - she fears the grove cannot support both them and itself.

Do not take any final or conclusive steps.

The conflict in Druids Grove has many different solutions and many sides you can take.

Keep looking for clues, clues and solutions. Me as Lawful Good suggests saving Druid Halsin and Killing the Goblins.

For now, let's try to search the whole of Druids Grove.

In the Emerald Grove Main Room, there are 4 Plaques on stone pillars, read them, they give yoi Inspiration for Gale.

Silver NPC Silver is Druid Halsin's wolf, he is stressed out waiting for his master and will not be friendly to you until he returns, although he is a positive character. He won't want to talk to you, and more importantly, he's watching you all the time and won't let you steal anything in this room.

Rath NPC Rath is a follower of Druid Halsin and doesn't like Kagh, but he won't help you directly. Instead, he will give you a Quest.

Save the First DruidSAVE THE REFUGEES QUEST

Search for Halsin in the Goblin Camp. The druid Halsin was last seen on an expedition into goblin territory. The adventurers were with Halsin when he disappeared. They might know what happened to him. The druid Rath told us that the First Druid Halsin might be the only one capable of stopping Kagha from finishing the ritual.

Rath has a Rune of the Wolf in his inventory, needed to open a secret room in (28). If you are "bad" you can try to steal it from him without Silver noticing it, or wait calmly for Druid Halsin to return when you get the Rune of the Wolf peacefully.

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